pkg-descr

Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.

The C++ library is what you would actually use in your application,
whether it's a game or a VR application. The library provides methods to
load your exported files, build characters, run animations, and access
the data necessary to render them with 3D graphics.

WWW: http://cal3d.sourceforge.net/

pkg-plist

bin/cal3d_converter
include/cal3d/animation.h
include/cal3d/animation_action.h
include/cal3d/animation_cycle.h
include/cal3d/animcallback.h
include/cal3d/bone.h
include/cal3d/buffersource.h
include/cal3d/cal3d.h
include/cal3d/cal3d_wrapper.h
include/cal3d/coreanimation.h
include/cal3d/corebone.h
include/cal3d/corekeyframe.h
include/cal3d/corematerial.h
include/cal3d/coremesh.h
include/cal3d/coremodel.h
include/cal3d/coremorphanimation.h
include/cal3d/coreskeleton.h
include/cal3d/coresubmesh.h
include/cal3d/coresubmorphtarget.h
include/cal3d/coretrack.h
include/cal3d/datasource.h
include/cal3d/error.h
include/cal3d/global.h
include/cal3d/hardwaremodel.h
include/cal3d/loader.h
include/cal3d/matrix.h
include/cal3d/mesh.h
include/cal3d/mixer.h
include/cal3d/model.h
include/cal3d/morphtargetmixer.h
include/cal3d/physique.h
include/cal3d/platform.h
include/cal3d/quaternion.h
include/cal3d/refcounted.h
include/cal3d/refptr.h
include/cal3d/renderer.h
include/cal3d/resource.h
include/cal3d/saver.h
include/cal3d/skeleton.h
include/cal3d/springsystem.h
include/cal3d/streamsource.h
include/cal3d/submesh.h
include/cal3d/tinyxml.h
include/cal3d/transform.h
include/cal3d/vector.h
lib/libcal3d.so.12
lib/libcal3d.a
lib/libcal3d.la
lib/libcal3d.so
libdata/pkgconfig/cal3d.pc
@dirrm include/cal3d